Wednesday, 20 May 2015
production schedule
this is our production schedule, during week one the concept was thought of and in week two the art work and focus group. then further down the line we did the advanced level design, texturing, testing, physics, re-testing, character remodelling, beta testing, final texture, light and shadow and then further use of the focus group, final testing, bug fixing and then finally release all un week 3-7
background ideas
these two ideas are drafts of what the level will be laid out like and the style it i will be created in which is simplistic yet effective
Wednesday, 13 May 2015
character developement
this is a first draft of the vilon from the Bernard game
this is the final edited version of the villan
this is a first draft of Bernard
this is the final version the the main character in the game Bernard.
Wednesday, 6 May 2015
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