Wednesday, 20 May 2015

production schedule

this is our production schedule, during week one the concept was thought of and in week two the art work and focus group. then further down the line we did the advanced level design, texturing, testing, physics, re-testing, character remodelling, beta testing, final texture, light and shadow and then further use of the focus group, final testing, bug fixing and then finally release all un week 3-7

background ideas



these two ideas are drafts of what the level will be laid out like and the style it i will be created in which is simplistic yet effective

Wednesday, 13 May 2015

character developement

this is a first draft of the vilon from the Bernard game
this is the final edited version of the villan 
this is a first draft of Bernard 


this is the final version the the main character in the game Bernard.

Bella - Treatment, Legal & Ethical, Platform Details

Hannah - Plot Synopsis, Examples of Levels, Target Audience

Flic - Finance, Competent Production Schedule, Game Play Associated with Visual

22nd May

Wednesday, 6 May 2015

Llama mood board


this is the mood board for my first idea of a game with llamas